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Intraverse

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© Vektor Normal
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© Vektor Normal
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© Grégoire Edouard
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© Grégoire Edouard
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© Grégoire Edouard

Escaping our habits and stepping into the unknown is a brave and risky act to do, and it might feel dangerous. Overcoming the horror of height is an evident metaphor of leaving the fears behind, and taking control of life.

We hold our lives in our hands, and have to control it consciously. Sometimes, radical brodies can be necessary. The personality follows patterns, and reacts the same for similar effects. We often find ourselves in situations we’ve lived through before. Feeling that we’ve been here before, we recognise the way we have been acting, and can possibly predict the consequences of our reactions. As life events come and go we realize we’ve been doing to same rounds, progress seems to be an illusion. Mapping the margins of our ability to act, discovering and pushing the limits life has given us, is an absolute necessity to move forward from the repeating spiral. Escaping our habits and stepping into the unknown is a brave and risky act to do, and it might feel dangerous. Overcoming the horror of height is an evident metaphor of leaving the fears behind, and taking control of life.

Among phobias, acrophobia seems to be one of the most relevant. This fear we expérience frequently in cities climbing up to high viewpoints, crossing bridges, or simply leaning out of the fifth floor window. At these places we find slight, invisible membranes we never dare to touch. If we give an opportunity to cross these borders through a designed game, we offer a special treat to think over our own limits, and ability to act. The public spaces of our city form a diverse and complex, two-dimensional system, where we live our lives. Its development is as old as human history, its form follows the rules of the community, its density depends on the speed of our physical movements. If we add the vertical dimension to our possibilities, we gain a new perspective of examination: we do not use the public space properly and have the critical viewpoint of a refractory. The experience of being lowered out of a window can not be compared to extreme sports. Touching this membrane gives us fear, but attracts us at the same time. This is more than acrophobia. Ridges of mountains, tight holes ofcaves or even plane doors are passed through frequently by reckless sportsmen. The greatest challenges can be found in our ordinary life. With the help of highscalers, we give participants an opportunity to be lowered down from the top window of an ordinary downtown house. This moment is the core of the drama, crossing the border which had always been there, but we had never dared to act.
The experience of lowering competes the amusement parks, but our aim is not entertainment, or proving courage to others, but an internal journey. Adrenaline is used to serve an intimate experience, and transformation. The prior ‘scenes’ of the whole ‘play’ to prepare people to their emotional journey should be a result of a cooperation of more disciplines (participatory theatre, game design, psychology, architecture).

Intraverse - Teaser

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